Max Dunn

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The 3D Web Fest happened on May 13th in San Francisco, and Silicon Publishing was in attendance. Click on the links below (directly from the event program) to see some stunning WebGL (generally view in Chrome for best results):

I was writing a press release recently, and I was just about to write a heading that has been something of a mantra the past 20 years: "Standards are the Future". But I paused, realizing the product I was describing is completely standards-based, thanks to recent technology advances. I corrected the title, and I think now is the right time to declare victory for web standards over proprietary technologies and walled gardens.

As of 2015, web standards-based approaches at last make complete sense for the majority of software use cases, at least those that our company works with on a daily basis. Sure, there are places where walled gardens and native software have a valid reason to exist, but those have become the exception rather than the rule.

This Medium Post by Max Dunn is a review of a WebVR Meetup at Google San Francisco in January 2015. Contemplation of Web-based vs. app-centric Virtual Reality. Will Virtual Reality (VR) be a proprietary, app-centric, thing, with X walled gardens, or an open, web-based, disruptive form of interconnection between humans?

We have been working hard on our Silicon Connector product, and as it grows exponentially in popularity, its value versus any alternative connecting Adobe InDesign to DAMs and cloud-based storage systems is being confirmed again and again based on the feedback of thousands of users around the world. Here are both the specifics of the roadmap and the general software product development lessons learned from product feedback over the past 3 years, especially during the past 6 months.

Silicon Publishing has built InDesign Server Solutions the past 15 years for the largest organizations in the world: from Web to Print applications for the likes of Amazon, Hallmark and Shutterfly to Database Publishing applications for companies including Disney, Nike, and Royal Caribbean. In this context we have seen well over 30 “Digital Asset Management” (DAM) systems from third parties providers such as MediaBeacon, Widen and Adobe, as well as a number of home-built concoctions, some of which have actually been quite powerful.

We are not DAM-centric: we focus on InDesign Server automation and in most cases we integrate this with whatever asset management the client has running. Only quite rarely do we encounter clients at the point they are contemplating a new DAM. So we have made pretty much every popular DAM out there work, at least to the point of serving assets to our publishing applications.

In this post I am going to explain how Silicon Designer is built to support the most demanding online editing solutions in the world. We are at a point in the evolution of this product that I am truly proud of, and I am deeply grateful to our incredibly talented developers and other participants in its success. Go here for some history of how it came about: in this post we will talk about what it is and how it works.

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